The fruit shipments keep coming in but there is only so much space in your one, tiny storage room. Can you keep everything tidy and organized while waiting to sell off all your fruit crates?

How To Play/Controls


Click on any incoming shipment to choose it, Right Click to deselect.
Click to confirm placement in the storage room -  you can only place the shipments if there is available space.
Q/E to rotate the shipment before placing in the storage room.


Once you are done placing your items that day, click the sale button (displays your current total) and the day will end. New shipments arrive at the start of every day and any stored crates that match that day's sales will automatically be sold - making you some money and freeing up some space.


Keep playing until you run out of space. You will no longer be able to sell if the stockpile out back gets too full for incoming shipments. Keep adding crates to your storage room in anticipation of sale days to clear inventory.

Gamemode/Difficulty

Change the difficulty if you want more of a challenge after beating easier modes. 

  • Easy - 3 Fruits
  • Medium - 4 Fruits
  • Hard - All 5 Fruits


This game was developed for the Indie Tales Jam to the theme "One Room".

Comments

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I got $63020. Pretty fun relaxing game. Would make a great mobile game! Great work! Keep it up! 

The sale day indicator is confusing. I think it would be clearer if the symbol was one day closer to the present. Like, the red arrow should be pointing at the fruit that *will be* sold once the player clicks the green "sell" button, not the fruit that *was* sold at the end of the previous turn.

Otherwise, it's a cute game with a fun mechanic :)

"Storage Shuffle" Sounds like what I've been doing since I moved into my house. Unfortunately, I can't confirm this, since the game won't run.

Sorry to hear that it won't run, a possible fix is to use a different browser (we know that there are some issues with Firefox for example running the HTML build in browser).

I was using the web version on Chrome. Looks like it works in Opera.